I began developing my original sketches of the app into digital form
my first attempt experimenting with the drop shadow style was successful, but I had selected very boring colours which did not reflect themes of fresh food.
I developed the digital experiments further by cutting out all unnecessary elements and changing the colour scheme to a more vibrant teal and orange. The large simple interface was a lot more visually appealing than prior.
I began developing some of my user interface and functionality ideas. I experimented with how the user could slide their thumb across the screen to change the quantity of an item instead of inputing it manually. This type of user interaction is much more enjoyable and easier if understood
Each page of the app began to take on a similar layout which is good for keeping the visual language consistent, allowing the user to understand how to use the app.
I briefly tried to incorporate images of food, but found it did not suite the style and wanted to try something diferent to usual apps. Asking for feedback from peers I found that food photography on recipes can often be intimidating and discourage users to try making a recipe as they can look complex and time consuming.
Instead I chose to use icons of to represent to food. This seems more fitting with the style of the user interface.
I was trying to find a more interesting way to scan barcodes but found that the usual technique used by apps was probably the most effective.








